DECLARATION
-
bvec equal(vec x, vec y);
- bvec equal(ivec x, ivec y);
- bvec equal(uvec x, uvec y);
- bvec equal(ivec x, ivec y);
PARAMETERS
x
-
- Specifies the first vector to be used in the comparison operation.
x
- Specifies the second vector to be used in the comparison operation.
DESCRIPTION
equal returns a boolean vector in which each element i is computed as x[i] == y[i].
VERSION SUPPORT
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OpenGL Shading Language Version
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Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 |
4.50
|
equal | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
✔
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COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m[].
COPYRIGHT
Copyright © 2011-2014 Khronos Group