gl_putboxmaskcompiled(3) copy a compiled masked pixmap to a rectangular area


#include <vgagl.h>

void gl_putboxmaskcompiled(int x, int y, int w, int h, void *dp);


Copy the contents of a memory buffer dp to a rectangular bitmap at position (x, y) with size (w, h).

This function works like gl_putbox, but does not write pixmap pixels of color zero. Also, for faster operation the pixmap was compiled with gl_compileboxmask(3) first.


This manual page was edited by Michael Weller <[email protected]>. The exact source of the referenced demo as well as of the original documentation is unknown.

It is very likely that both are at least to some extent are due to Harm Hanemaayer <[email protected]>.

Occasionally this might be wrong. I hereby asked to be excused by the original author and will happily accept any additions or corrections to this first version of the svgalib manual.