- void glCreateBuffers(GLsizei n, GLuint *buffers);
- Specifies the number of buffer objects to create.
- Specifies an array in which names of the new buffer objects are stored.
glCreateBuffers returns n previously unused buffer names in buffers, each representing a new buffer object initialized as if it had been bound to an unspecified target.
GL_INVALID_VALUE is generated if n is negative.
|Function / Feature Name||2.0||2.1||3.0||3.1||3.2||3.3||4.0||4.1||4.2||4.3||4.4||
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. m[blue]http://opencontent.org/openpub/m.
Copyright © 2014 Khronos Group