SYNOPSISplcalc_world(rx, ry, wx, wy, window)
Calculate world coordinates, wx and wy, and corresponding window index from relative device coordinates, rx and ry.
Redacted form: General: plcalc_world(rx, ry, wx, wy, window) Perl/PDL: Not available?
This function is used in example 31.
- rx (PLFLT, input)
- Input relative device coordinate (ranging from 0. to 1.) for the x coordinate.
- ry (PLFLT, input)
- Input relative device coordinate (ranging from 0. to 1.) for the y coordinate.
- wx (PLFLT *, output)
- Pointer to the returned world coordinate for x corresponding to the relative device coordinates rx and ry.
- wy (PLFLT *, output)
- Pointer to the returned world coordinate for y corresponding to the relative device coordinates rx and ry.
- window (PLINT *, output)
Pointer to the returned last defined window index that corresponds to the input relative device coordinates (and the returned world coordinates). To give some background on the window index, for each page the initial window index is set to zero, and each time plwind(3plplot) is called within the page, world and device coordinates are stored for the window and the window index is incremented. Thus, for a simple page layout with non-overlapping viewports and one window per viewport, window corresponds to the viewport index (in the order which the viewport/windows were created) of the only viewport/window corresponding to rx and ry. However, for more complicated layouts with potentially overlapping viewports and possibly more than one window (set of world coordinates) per viewport, window and the corresponding output world coordinates corresponds to the last window created that fulfills the criterion that the relative device coordinates are inside it. Finally, in all cases where the input relative device coordinates are not inside any viewport/window, then window is set to -1.