Structures
#include <audio/audiolib.h>#include <audio/sound.h>
typedef struct
{
. . .
}SoundRec, *Sound;
Members
Do not dereference the members of the SoundRec structure directly. Instead use the access macros.sound is a Sound, a pointer to a SoundRec structure.
- SoundFileFormat(sound)
- Accesses the int value giving the format of the sound file.
- SoundFileFormatString(sound)
- Accesses the string description of the format of the sound file.
- SoundDataFormat(sound)
- Accesses the int value giving the data format of the sound file.
- SoundDataFormatString(sound)
- Accesses the string description of the data format of the sound file.
- SoundNumTracks(sound)
- Accesses the int value giving the number of tracks in the audio data in the sound file.
- SoundSampleRate(sound)
- Accesses the int value giving the samples rate of the audio data in the sound file.
- SoundNumSamples(sound)
- Accesses the int value giving the total number of samples.
- SoundComment(sound)
- Accesses the string comment.
- SoundBytesPerSample(sound)
- Returns the bytes per sample of audio data.
- SoundNumBytes(sound)
- Returns the total number of bytes of audio data in the sound file.
- SoundValidateDataFormat(sound)
- Returns true if the sound file format is a valid format.
Description
The SoundRec structure describes an audio file.See Also
SoundCloseFile, SoundCreate, SoundFlushFile, SoundOpenFileForReading, SoundOpenFileWriting, SoundReadFile, SoundRewindFile, SoundSeekFile, SoundTellFile, SoundWriteFile.audiolib - Network Audio System C Language Interface