SYNOPSISesorex muse_geometry [OPTIONS] FILE.sof
DESCRIPTIONProcessing first works separately on each IFU of the raw input data (in parallel): it trims the raw data and records the overscan statistics, subtracts the bias and converts them from adu to count. Optionally, the dark can be subtracted and the data can be divided by the flat-field. The data of all input mask exposures is then averaged. The averaged image together with the trace mask and wavelength calibration as well as the line catalog are used to detect spots. The detection windows are used to measure the spots on all images of the sequence, the result is saved, with information on the measured PSF, in the spots tables. Then properties of all slices are computed, first separately on each IFU to determine the peak position of the mask for each slice and its angle, subsequently the width and horizontal position. Then, the result of all IFUs is analyzed together to produce a refined horizontal position, applying global shifts to each IFU as needed. The vertical position is then determined using the known slice ordering on the sky; the relative peak positions are put into sequence, taking into account the vertical offsets of the pinholes in the mask. The table is then cleaned up from intermediate debug data. If the --smooth parameter is set to a positive value, it is used to do a sigma-clipped smoothing within each slicer stack, for a more regular appearance of the output table. The table is then saved. As a last optional step, additional raw input data is reduced using the newly geometry to produce an image of the field of view. If these exposures contain smooth features, they can be used as a visual check of the quality of the geometrical calibration.
- --ifu1 <long>
- First IFU to analyze. (long; default: 1). The full name of this option for the EsoRex configuration file is muse.muse_geometry.ifu1 [default = 1].
- --ifu2 <long>
- Last IFU to analyze. (long; default: 24). The full name of this option for the EsoRex configuration file is muse.muse_geometry.ifu2 [default = 24].
- --sigma <float>
- Sigma detection level for spot detection, in terms of median deviation above the median. (float; default: 2.2). The full name of this option for the EsoRex configuration file is muse.muse_geometry.sigma [default = 2.2].
- --centroid <str>
- Type of centroiding and FWHM determination to use for all spot measurements: simple barycenter method or using a Gaussian fit. (str; default: 'gaussian'). The full name of this option for the EsoRex configuration file is muse.muse_geometry.centroid [default = gaussian].
- --smooth <float>
- Use this sigma-level cut for smoothing of the output table within each slicer stack. Set to non-positive value to deactivate smoothing. (float; default: 1.5). The full name of this option for the EsoRex configuration file is muse.muse_geometry.smooth [default = 1.5].
- --lambdamin <float>
- When passing any MASK_CHECK frames in the input, use this lower wavelength cut before reconstructing the image. (float; default: 6800.0). The full name of this option for the EsoRex configuration file is muse.muse_geometry.lambdamin [default = 6800.0].
- --lambdamax <float>
When passing any MASK_CHECK frames in the input, use this upper
wavelength cut before reconstructing the image. (float; default:
7200.0). The full name of this option for the EsoRex configuration
file is muse.muse_geometry.lambdamax [default = 7200.0].
Note that it is possible to create a configuration file containing these options, along with suitable default values. Please refer to the details provided by the 'esorex --help' command.
AUTHORPeter Weilbacher <[email protected]>
BUG REPORTSPlease report any problems to [email protected] Alternatively, you may send a report to the ESO User Support Department <[email protected]>.
LICENSEThis file is part of the MUSE Instrument Pipeline Copyright (C) 2005, 2015 European Southern Observatory
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
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