- glBindSampler
- glBindSamplers
- glBindTexture
- glBindTextures
- glBindTextureUnit
- glBindTransformFeedback
- glBindVertexArray
- glBindVertexBuffer
- glBindVertexBuffers
- glBlendColor
- glBlendEquation
- glBlendEquationSeparate
- glBlendFunc
- glBlendFuncSeparate
- glBlitFramebuffer
- glBufferData
- glBufferStorage
- glBufferSubData
- glCheckFramebufferStatus
- glClampColor
- glClear
- glClearBuffer
- glClearBufferData
- glClearBufferSubData
- glClearColor
- glClearDepth
- glClearNamedBufferData
- glClearNamedBufferSubData
- glClearStencil
- glClearTexImage
- glClearTexSubImage
- glClientWaitSync
- glClipControl
- glColorMask
- glCompileShader
- glCompressedTexImage1D
- glCompressedTexImage2D
- glCompressedTexImage3D
- glCompressedTexSubImage1D
- glCompressedTexSubImage2D
- glCompressedTexSubImage3D
- glCopyBufferSubData
- glCopyImageSubData
- glCopyTexImage1D
- glCopyTexImage2D
- glCopyTexSubImage1D
- glCopyTexSubImage2D
- glCopyTexSubImage3D
- glCreateBuffers
- glCreateFramebuffers
- glCreateProgram
- glCreateProgramPipelines
- glCreateQueries
- glCreateRenderbuffers
- glCreateSamplers
- glCreateShader
- glCreateShaderProgramv
- glCreateTextures
- glCreateTransformFeedbacks
- glCreateVertexArrays
- glCullFace
- glDebugMessageCallback
- glDebugMessageControl
- glDebugMessageInsert
- glDeleteBuffers
- glDeleteFramebuffers
- glDeleteProgram
- glDeleteProgramPipelines
- glDeleteQueries
- glDeleteRenderbuffers
MAN (3)
Library functions, covering in particular the C standard library

